A print-and-play board game for families and classrooms

Pebble
Huddle

A ten-minute strategy game born in a classroom. Print it, cut out the pebbles, and sit down together: children practise planning ahead and weighing trade-offs, and the whole family gets a screen-free game that a six-year-old and an adult can really play against each other.

  • ✓Fair by design: asymmetric rules level the field between ages
  • ✓Comes with a teaching guide by the game's designer, József Jesztl
  • ✓Rules on one page, played in a minute, talked about for years

A game by József Jesztl, from the book Jól játszani

4 EUR one-time, instant PDF download
Get the package

Want to learn the rules first? Play it in your browser, free, or get the app:

Download on the App Store Get it on Google Play

What you get

The board 7 × 6 grid, A4 landscape
✓
Red pieces 9 pebbles, A4
✓
Yellow pieces 9 pebbles, A4
✓
Rules How to play, 1 page
✓
Teaching guide The pedagogy behind every move, for parents and teachers
✓
The package

Five PDFs. Print at home, play in ten minutes.

Everything is sized for standard A4 paper. Print the board and the two piece sheets, cut out the pebbles, and you have the full game. The rules fit on one page. The teaching guide is the part you will not find in the book: it explains what children practise while they play, how to introduce the game to different ages, how to give a weaker player a fair advantage, and what to talk about after the last move.

The board
The board 7 × 6 grid, A4 landscape
Red pieces
Red pieces 9 pebbles, A4
Yellow pieces
Yellow pieces 9 pebbles, A4
Rules
Rules How to play, 1 page
Teaching guide The pedagogy behind every move, for parents and teachers
4 EUR Instant download after payment · PDF, A4 · Pay by card
How it works

From checkout to kitchen table

1

Buy and download

Pay 4 EUR by card. The PDFs arrive in your inbox and open on any device.

2

Print and cut

Three sheets on plain A4. Thicker paper or a glue-on cardboard backing makes the pebbles last.

3

Play together, then talk about it

Two players, nine pebbles each, 5 to 10 minutes a game. The guide's questions turn the round into a conversation: what worked, what didn't, what would we try next time.

Why play Pebble Huddle

A short game with a long shadow — what teachers, parents, and curious kids find inside.

Born in a classroom

This isn't a game from a corporate boardroom. It came from a teacher's notebook — real kids tested it, real teachers refined it, and only then did it land on paper.

Built for teaching

The rules fit on one page; the lessons run much deeper. A downloadable teacher's guide unpacks the pedagogy behind every move, ready for the classroom.

Made to be fair

Asymmetric rules let kids of different ages or skill levels play together without anyone feeling shortchanged. A six-year-old and an adult can have a real game.

Sharpens real skills

Spatial reasoning, planning ahead, weighing trade-offs — the kind of strategic thinking that shows up in maths, in writing, and in everyday choices.

Worth talking about

Played, then discussed. What worked? What didn't? What would we try next time? A short board game turns into a long conversation.

Simple rules, deep play

Picked up in a minute, mulled over for years. Even after twenty games the board still hides a sharper line waiting to be found.

Learn the rules on a screen first

We built this online version as a friendly practice ground. Play a few rounds against the computer, get comfortable with the moves, then download and print the game to play it with your kids at home. You'll already know the rules, so you can guide them confidently — turning a screen-time session into a shared, screen-free learning moment.

Play in your browser · also in the PlayWise Games app:

Download on the App Store Get it on Google Play
Pebble Huddle game board with red and yellow pebbles on green leaves

How to play

A quick read and you're ready for the kitchen table.

1

The goal: huddle your pebbles

Be the first to gather all your remaining pebbles into a single connected group — a "huddle." Two pebbles count as connected only when they sit on cells that share an edge (left, right, up, or down). Touching diagonally doesn't count. If a player has only one pebble left, they have already won — a single pebble is itself a complete huddle.

2

Move by the dots

Each pebble can move as many cells per turn as the dots painted on it — one, two, or three. A 2- or 3-dot pebble may also move fewer cells than its maximum. Pebbles move in any of the eight directions (straight or diagonal). You can hop over your own pebbles; opponent pebbles block your path.

3

Capture, but carefully

Land exactly on an opponent's pebble — using your full number of dots in one move — to capture it. A 1-dot pebble can only capture at exactly 1 cell away, a 2-dot at exactly 2 cells, and a 3-dot at exactly 3 cells. Directions and jumping rules are the same as for movement: you can hop over your own pebbles, but not the opponent's.

What winning looks like

Red's remaining pebbles form one connected cluster — every red pebble touches at least one other. Yellow's pieces are still split across the board, so red wins the round.

The shape of the huddle doesn't matter; all that counts is that every piece is connected.

A 7×6 board with red pebbles forming one connected cluster, while yellow pebbles remain scattered in separate groups
Get the package

Start playing · also in the PlayWise Games app:

Where it came from

Born on paper. Now online, so you can bring it home.

Pebble Huddle (Katicatülekedés) first appeared in 2019 in Jól játszani, a book by József Jesztl and Máté Lencse. The authors' goal was to show how to learn board games, how to explain rules, and how players of different abilities can enjoy a game together. They demonstrate this through seven original board game designs, showing how games can be made asymmetric and how advantages can be given at different levels and in different ways.

The book is slowly running out of copies, but it sits on many family and teacher shelves, helping people play well together. (If you happen to run a publishing house and you're reading this — do get in touch at mate@playwise.education — we'd love an international edition.)

By publishing the games online, our goal is to make them more widely known. For each game we have written a detailed, competency-developing teaching guide — far more comprehensive than the book — available for download on our site, because we believe in the educational value of board games and the motivating power of learning through play.

See the book on pagony.hu →
The happy authors, playing with their complimentary copy for the first time in 2019.

The happy authors, playing with their complimentary copy for the first time in 2019.

Questions

Before you buy

What do I need to print it?

Any home or office printer and three sheets of A4. Colour is nicer, black and white works.

How do I get the files?

Right after payment you get a download link on screen and by email. Keep the email; the link stays valid.

Can I use it in a classroom?

Yes. One purchase covers printing as many copies as your own class needs. The teaching guide is written for exactly that.

What ages is it for?

Officially 7 and up; children from about 5 enjoy it with a parent's help. The guide shows how to hand a younger player a fair head start.

Is the digital game the same?

Same rules, same board, but against the computer. It is there to learn the moves. The package is for the table.

Ready to huddle?

One package, two players, endless rounds at the table.

Get the package, 4 EUR

Not sure yet? Play a round in your browser first.