A print-and-play board game for families and classrooms

Lily
Hop Mancala

A Mancala game with a twist, designed by a pedagogue for the family table. Print the pond, cut out the frogs, and play: children learn to plan a few moves ahead, manage what they have, and change course when the board turns against them. Built-in handicaps let a six-year-old and an adult compete fairly.

  • ✓Fair for all ages: handicap rules and "Move something else!" tokens
  • ✓Comes with a teaching guide by its designer, pedagogue Máté Lencse
  • ✓Three rules, learned in a round, worth talking about afterwards

A game by Máté Lencse

4 EUR one-time, instant PDF download
Get the package

Want to learn the rules first? Play it in your browser, free, or get the app:

Download on the App Store Get it on Google Play

What you get

The pond board 5 × 5 lily pads, A4
✓
Red frogs 12 pieces, A4
✓
Yellow frogs 12 pieces, A4
✓
Rules How to play, 1 page
✓
Teaching guide The pedagogy behind every move, for parents and teachers
✓
The package

Five PDFs. Print at home, play in ten minutes.

Everything is sized for standard A4 paper. Print the pond board and the two frog sheets, cut out the pieces, and you have the full game. The rules fit on one page. The teaching guide explains what children practise while they sow and capture, how to introduce the game to different ages, how to use the handicap tokens so a younger player has a real chance, and which questions to ask after the last move.

The pond board
The pond board 5 × 5 lily pads, A4
Red frogs
Red frogs 12 pieces, A4
Yellow frogs
Yellow frogs 12 pieces, A4
Rules
Rules How to play, 1 page
Teaching guide The pedagogy behind every move, for parents and teachers
4 EUR Instant download after payment · PDF, A4 · Pay by card
How it works

From checkout to kitchen table

1

Buy and download

Pay 4 EUR by card. The PDFs arrive in your inbox and open on any device.

2

Print and cut

Three sheets on plain A4. Thicker paper or a glue-on cardboard backing makes the frogs last.

3

Play together, then talk about it

Two players, twelve frogs each, a few minutes a game. The guide's questions turn the round into a conversation: what worked, what didn't, what would we try next time.

Why play Lily Hop Mancala

A simple mechanic with deep educational value — exploring the benefits of play.

Ancient mechanics, modern twist

Built upon the timeless foundation of Mancala, Lily Hop Mancala introduces fresh mechanics that challenge players to manage resources while adapting to an ever-changing board.

Strategic Planning

Every move matters. Players must look ahead, evaluating how distributing their pieces across the lily pads will create vulnerabilities or opportunities for capture.

Resource Management

Pieces are both your movement capability and your potential prize. Players constantly decide when to concentrate their forces and when to spread them out.

Pattern Recognition

As players gain experience, they begin to spot the visual patterns that lead to successful captures, freeing up cognitive capacity for deeper tactical thinking.

Flexibility & Adaptability

The board transforms drastically with every single turn. Players learn to quickly abandon old plans and adapt to new threats and opportunities.

Fair play for all ages

The game supports built-in handicaps — like starting with fewer pieces or utilizing "Move something else!" tokens — allowing adults and children to compete fairly.

Learn the rules on a screen first

We built this online version as a friendly practice ground. Play a few rounds against the computer, get comfortable with the Mancala mechanism, then download and print the game to play it with your kids at home. You'll already know the rules, so you can guide them confidently — turning a screen-time session into a shared learning moment.

Play in your browser · also in the PlayWise Games app:

Download on the App Store Get it on Google Play
Lily Hop Mancala game board with colorful pieces on circular spaces

How to play

Learn the flow of the game in just a few steps.

1

The Goal: Catch the most pieces

The goal of Lily Hop Mancala is very simple: capture more pieces than your opponent, or leave them with no legal moves. The game ends when the outcome can no longer change, or when one player is unable to make a move.

2

Sow your pieces

On your turn, pick up all the pieces from any single space where you have more pieces than your opponent (or an equal amount). You then distribute these pieces, one by one, onto adjacent connected spaces in a continuous path.

3

Capture on the board

Whenever a space contains 5 pieces, all of them are removed and awarded to the player who has the majority on that space. There are three possible combinations: 5–0, 4–1, and 3–2. Naturally, the last one is the most valuable capture.

Get the package

Start playing · also in the PlayWise Games app:

New Feature

Community Puzzle Gallery

  • Create a puzzle situation which you can print and show to your kids or friends (children, students, etc.). This helps them learn tactics!
  • Submit your puzzle to the gallery so others can see it and use it to learn.
Where it came from

Educational roots, digital branches.

Lily Hop Mancala (Vízi liliomok) was designed by Máté Lencse, a dedicated pedagogue and game designer. Drawing inspiration from ancient Mancala games, Máté created Lily Hop Mancala to help develop crucial cognitive skills in children, ranging from resource management to combinatorial thinking.

By publishing the game online, our goal is to make it accessible to a wider audience while providing a safe sandbox for parents and educators to learn the rules before introducing it in the classroom or at the dining table.

Máté Lencse, game designer and pedagogue.

Máté Lencse, game designer and pedagogue.

Questions

Before you buy

What do I need to print it?

Any home or office printer and three sheets of A4. Colour is nicer, black and white works.

How do I get the files?

Right after payment you get a download link on screen and by email. Keep the email; the link stays valid.

Can I use it in a classroom?

Yes. One purchase covers printing as many copies as your own class needs. The teaching guide is written for exactly that.

What ages is it for?

From about 6 with a parent's help. The handicap rules in the guide let players of very different ages have a fair game.

Is the digital game the same?

Same rules, same pond, but against the computer. It is there to learn the moves. The package is for the table.

Ready to hop in?

One package, two players, endless rounds at the table.

Get the package, 4 EUR

Not sure yet? Play a round in your browser first.